Showing posts with label Creative. Show all posts
Showing posts with label Creative. Show all posts

Sunday, August 6, 2023

🎲 Announcement


Just a quick note:

If you are also on reddit, please feel free to join my community. 

It's brand new. It is focused on home-brew ttrpgs. 


https://reddit.com/r/Homebrew_TTRPG/


Wednesday, May 17, 2023

🤖 ChatGPT

 

I asked Chat GPT to generate some random Encounters for a Roleplaying Game.


Here is the output.


Certainly! Here are some random events that you could use in a solo roleplaying game:

  1. A sudden storm blows in, forcing you to seek shelter or continue on through the rain.

  2. You stumble upon an ancient ruin, hidden in the wilderness. What secrets might it hold?

  3. A band of hostile raiders attacks you, seeking to steal your supplies and equipment.

  4. A friendly NPC crosses your path, offering to travel with you or provide valuable information.

  5. You discover a hidden cache of treasure, but it is guarded by a powerful monster or trap.

  6. A mysterious stranger approaches you with a dangerous proposal. Will you accept or decline?

  7. You fall ill with a strange disease or curse, and must find a cure before it's too late.

  8. An unexpected earthquake or avalanche traps you in a dangerous situation.

  9. You stumble upon a secret cult or organization, and must decide whether to ally with them or oppose them.

  10. A powerful artifact or magic item falls into your possession, but it comes with a dangerous cost.

These are just a few examples of the many random events that could occur in a solo roleplaying game. Depending on the game you are playing, you could generate these events using dice rolls, random tables, or your own imagination.


You should give the AI a look. It could be a useful tool for Solo Gaming.

Monday, May 1, 2023

🎲 You're Missing Half The Fun

 If you are only playing a character in a roleplaying game then you are missing half the fun.

I saw a post on reddit the other day asking about what system to use for a home-brew setting. 

I answered why not get your friends together and come up with your own set of rules?

I would think it could be great fun for a group of friends to jointly create a rules system for a home-brew game. 

If you are going to be creating the setting anyway, why not go the extra mile and create the rules for it as well. Why not take a stab at the art work too. 

A great deal of the fun for me in the RPG world is the creativity of it all. Everyone has some level of creativity inside wanting to break free. Building a RPG is a great way to release that creativity. There should be absolutely zero constraint on the starting possibilities. 

As you build you will refine it. Lay out every idea on the table for examination. Test it. Play it. Does it fail or pass? If it fails, then tweak it a bit and try it again. It could be great fun being a part of a totally new creation.


🎲 Let It Roll 🎲

R. A. Rice


🎲 Touchstone

Touchstone Touchstone was designed to be an easy to use system for any genre of role-play that you may enjoy.  It will work for Solo or Grou...