Showing posts with label OSR. Show all posts
Showing posts with label OSR. Show all posts

Monday, June 26, 2023

🎲 OSRIC

 

OSRIC

If you want a great book for playing old school table top roleplaying then this is it.

Download link for the PDF

OLD SCHOOL REFERENCE AND INDEX COMPILATIONTM


Besides that, this is also an awesome website to boot.  

Check it out  First Edition Fantasy Roleplaying Game


Also! There is a nice, web available and searchable wiki version:

https://osricwiki.presgas.name/doku.php?id=osric:index

Thursday, May 18, 2023

🎲 To The Point


To The Point is a Roleplaying game that relies on the strategic use of skill points. It does use a few six sided dice rolls as needed, but the points are more important.


In this game, Skill Points are used to help accomplish all of the various actions that occur during an adventure.


You will decide what points are to be used for the completion of a given task. All of the various points are limited so you must choose wisely or you may run out, just when you need them most.


Types of points:


There are many different types of points within the game, but the big three to keep track of, are Mind, Body & Spirit.


There is also another Skill called Luck.


These Skills make up your life force. 


If your Body should reach zero, then you have come to the end of the line and your character will join their ancestors in the afterlife.


If your Mind reaches zero then you cannot think and will not survive long.


If your Spirit reaches zero then you will not have the will to continue.


If your Luck reaches zero then you will be living dangerously.



Download To The Point

Monday, May 1, 2023

🎲 You're Missing Half The Fun

 If you are only playing a character in a roleplaying game then you are missing half the fun.

I saw a post on reddit the other day asking about what system to use for a home-brew setting. 

I answered why not get your friends together and come up with your own set of rules?

I would think it could be great fun for a group of friends to jointly create a rules system for a home-brew game. 

If you are going to be creating the setting anyway, why not go the extra mile and create the rules for it as well. Why not take a stab at the art work too. 

A great deal of the fun for me in the RPG world is the creativity of it all. Everyone has some level of creativity inside wanting to break free. Building a RPG is a great way to release that creativity. There should be absolutely zero constraint on the starting possibilities. 

As you build you will refine it. Lay out every idea on the table for examination. Test it. Play it. Does it fail or pass? If it fails, then tweak it a bit and try it again. It could be great fun being a part of a totally new creation.


🎲 Let It Roll 🎲

R. A. Rice


🎲 Potions and Poisons

Potions and Poisons is a system neutral guide for creating potions and poisons for the role playing game of your choice. It explains a simpl...